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Lead Artist & Marketer - Fawn the Florist

Art Style & Genre

2D Line Art, Idle

Date

2025 WIP

Key Skills

Procreate, Unity, Asset Creation, 2D Animation, Leadership, Communication

Overview

For this project, I am responsible for leading the aesthetic, visual design and marketing for Fawn the Florist as well as organising and guiding the art team for the project as part of my 2025 Capstone Project. The aim of the project is to produce a cozy, idle game which immerses players into a colourful and whimsical garden through the use of simple line-art assets and relaxing gameplay.

Team Roles

Emily Cosson - Art & Marketing Lead
Randy Zhang - Asset, Marketing & Concept Artist
Jarvis Hu - UI Artist
Adrian Lai - VFX Artist
Sean Ng - Lead Game Designer
Harvey Yeo & Jon Tai - Mechanic Designers
Frank Fu - VFX Designer
Tommy Pham - Lead Programmer
Evan Puah - Producer & UI Programmer
Cameron Bowes - Programmer

Outcomes - Developed and extended knowledge on 2D asset creation and animation using Procreate. Applied project management techniques to manage and effectively allocate tasks to a large team. Developed understanding for importance of asset trackers and project management techniques to efficiently complete tasks for set deadlines and project milestones.

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